This is the twelfth article of the Android Game Programming series. Here, I would like to discuss how to manage user input on Android for our games.
Continue ReadingThis is the twelfth article of the Android Game Programming series. Here, I would like to discuss how to manage user input on Android for our games.
Continue ReadingIn this article, we will start to create our Game Framework. It will be used to write all our videogames.
Continue ReadingIn this article, I would like to introduce to you the basic android graphics programming concepts to develop our video game.
Continue ReadingThis is the ninth article of the Android Game Programming series. In this article, I will discuss how to manage resources in Android. Resources Management.
Continue ReadingThis is the eighth article of the Android Game Programming series. In this article, I will discuss how to manage files
Continue ReadingIn this article, I will introduce a basic android programming concept, the activity lifecycle.
Continue ReadingIn this article, I will show you how to speed up Android Virtual Device in order to run your application simulation quickly.
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